Among everything else posted, we also felt it was important to throw ideas around about what we considered 'useful' to mean. Some of the ideas are expressed in the brainstorm below, while others manifest themselves in our product ideas and other brainstorms.
Tuesday, 30 January 2007
Monday, 29 January 2007
More Brainstorming
Sunday, 28 January 2007
Question: What is technology?
It is hard to answer this question with a short answer, but we have agreed that any form of technology is something that fulfils a requirement, or achieves a goal.
When designing a new product there are a number of areas of technology that need to be considered. When most people think of technology, they think of computers and gadgets, however technology does not always have to be something high-tech. Many examples of modern day technology can be found in the fields of transport, electronics and engineering, for example satellite navigation, mobile phones etc.
We agreed during brainstorming that technology is in place to solve problems. This could mean essential technology, such as the steering wheel on a car, and luxury technology, such as iPods. However, technology is also extensively used to create new technology, for example robots used to build computers and cars. Many products can use multiple technologies at different stages during the development process.
In terms of designing our own product, we now have to choose something that is either a new technology, or implements existing technologies / expands them. It is more likely that we will design a task specific product than a general purpose one, because that means our design can be more specific. It is important that technology can be updated, and that products can stand the test of time. In essence, our product must fill the requirements definition, be updatable, solve a problem and / or improve quality of life for the user.
Our next step is to finalise product ideas, and decide whether to opt for a physical or theoretical (or non-physical) implementation of technology.
When designing a new product there are a number of areas of technology that need to be considered. When most people think of technology, they think of computers and gadgets, however technology does not always have to be something high-tech. Many examples of modern day technology can be found in the fields of transport, electronics and engineering, for example satellite navigation, mobile phones etc.
We agreed during brainstorming that technology is in place to solve problems. This could mean essential technology, such as the steering wheel on a car, and luxury technology, such as iPods. However, technology is also extensively used to create new technology, for example robots used to build computers and cars. Many products can use multiple technologies at different stages during the development process.
In terms of designing our own product, we now have to choose something that is either a new technology, or implements existing technologies / expands them. It is more likely that we will design a task specific product than a general purpose one, because that means our design can be more specific. It is important that technology can be updated, and that products can stand the test of time. In essence, our product must fill the requirements definition, be updatable, solve a problem and / or improve quality of life for the user.
Our next step is to finalise product ideas, and decide whether to opt for a physical or theoretical (or non-physical) implementation of technology.
Friday, 26 January 2007
Brainstorming
To generate some ideas, we brainstormed about the question proposed:
What is meant by useful?
What is meant by technology?
What is meant by technology?
Thursday, 25 January 2007
Welcome! :)
Hello there! Welcome to the blog. It's here to track the development of our project as we go through the user centered design process. Our aim is to:
Our Team
We had our first meeting as a group today and brainstormed a few main areas. We started by examing the question by asking:
Next steps are to refine the ideas down and develop persona's, which we'll be having an extra meeting for later this week.
"Design a useful piece of technology for people >= 60 or <= 11 years old."
Our Team
We had our first meeting as a group today and brainstormed a few main areas. We started by examing the question by asking:
- What makes something useful?
- What is technology?
Next steps are to refine the ideas down and develop persona's, which we'll be having an extra meeting for later this week.
Subscribe to:
Posts (Atom)