During our brainstorming sessions it was agreed that 'useful' technology is something that involves improving or simplifying a user’s every-day activities. The education of children is such an activity. Society encourages children from a very young age to learn so that one day they can contribute to an economy. After considering this, it was decided that a piece of technology geared towards aiding a child's learning and development of transferrable skills would be considered useful.
The proposed idea was to enable a child to develop desirable skills at various stages in life, whilst providing maximum enjoyment in the process. It was labelled an ‘evolutionary’ computer operating environment because as the child grows, the environment changes accordingly. For example, at a very young age creativity and language are encouraged but at slightly older, structured writing and mathem:
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