- Introduction
- Brainstorming
- Generating Ideas
- Case Articles
- Project Genesis
- Persona Development
- Task Analysis
- Use Cases
- Scenerio Development
- Scenario: Bob Todd "I don't know what's good for me!"
- Scenario: Joyce Barrington "My bags are too heavy"
- Scenario: Margaret Baxter "I’ll see you when you get there, if you ever get there"
- Key Design Considerations
- Creative Design
- Output Device: VR Goggles
- User Support: Use of Video
- Input Device: Speech Recognition
- Output device: Projector/TV
- Prototype Design
- Prototype Design: Initial Sketch
- Prototype Design: Physical Interface
- Prototype Design: Navigating the Virtual Supermarket
- Prototype Design: Screens
- Interactive Prototype
- Evaluation
- Prototype Review - Persona Interview
- Prototype Review: Persona Interview - Margaret Baxter
- Cognitive Walkthrough with Dillon Mills
- Prototype Redesign
- Product Re-Deisgn: Margaret Baxter Evaluation
- Product Re-Design - Description
- Interactive Prototype: Redesign!
- Re-Evaluation
Group members
Alex Dixon (Lex)
James Howe (Jimbo)
James Robertson (Robbo)
Roger Toor
Sealan Cronin
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